And in the two weeks that followed, Rockstar tested things on their end, figured out he was indeed correct, and then implemented his fix …

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Rockstar pays $10k to the modder who fixed GTA Online’s ridiculous load times. Grand Theft Auto V ‘s load times are ridiculous. That’s true …

GTA Online Modder Gets $10,000 From Rockstar For Fixing Load Times. By James Troughton Published Mar 16, 2021. Share. Share Tweet Email. If you’ve played GTA Online in PC, you’ve no doubt ran into the purgatory that is its loading screens. Soon, that’ll be fixed.

Rockstar pays $10,000 to modder who fixed GTA Online loading times Developer working on official patch following user’s work on cutting …

Rockstar thanks GTA Online player who fixed poor load times, official update coming. By Andy Chalk published March 15, 2021. A player recently claimed to have improved GTA Online’s loading times …

A GTA V modder has been paid $10,000 by Rockstar for creating a huge fix for the game’s loading times, cutting them by 70%.

Rockstar Games has paid a modder $10,000 for identifying a way to make Grand Theft Auto Online load significantly faster. From a report: The modder, who goes by the handle ‘t0st,’ recently posted their discovery of a single-thread CPU bottleneck that occurs in the PC version of the hit multiplayer mode. They created a fix they claim enables the game to load 70% …

level 1. · 10 mo. ago · edited 10 mo. ago. TL;DR, the long multiplayer load times were caused by an incredibly inefficient single-threaded parser taking multiple minutes to chew through a 10-megabyte JSON database of in-game store items. 381. level 2.

Rockstar has carried out another update for GTA Online on all stages. PC major parts specifically have been anticipating this one since it vowed to definitely decrease the game’s famously long stacking times. This all begun when modder T0st delved further into the game’s code to discover wasteful utilization of CPU centers and different issues they accepted was the motivation …

[dupe] Rockstar pays $10k to modder who fixed GTA Online loading times (gamesindustry.biz) 256 points by geuis 4 months ago | hide | past | favorite | 98 comments OMGWTF 4 months ago [–]

Mar 18, 2021 Rachel Kaser Rockstar has implemented a fix for GTA Online’s load times that was originally discovered by a fan. Rockstar Games has implemented a fix that will decrease load times in GTA Online, thanks to the help of a fan modder who discovered the problem — two problems, in fact — and told Rockstar how to fix it.

Related Questions

Will Rockstar pay out to the modder who fixed GTA 5’s Crashing problem?

Turns out that they were right – or, at least partly – as Rockstar confirmed this fix worked, although it didn’t specify if the 70% number was accurate. The developer is now set to launch this fix in an official capacity in a future update, hence the pay-out to the modder who discovered the solution six years after GTA5’s launch.

Is there a way to reduce GTA Online loading times?

Original story: Rockstar Games has confirmed to PC Gamer that a fan-made solution to GTA Online’s abysmal loading times will become official in a forthcoming update. At the beginning of March, Github user tostercx, who also goes by t0st, claimed they’d discovered a way to reduce GTA Online’s loading times by up to 70 percent.

Why does GTA 5 multiplayer take so long to load?

Soon, that’ll be fixed. Grand Theft Auto 5 modder t0st managed to discover a CPU bottleneck in the PC version of the game’s multiplayer mode which slows down loading screens to such an extent that it became a running joke in the community. Their fix got them a $10,000 reward from Rockstar Games itself.

Can t0st solve Rockstar’s loading time problem?

But the story has taken a fascinating turn with the work of a modder, t0st, who set to work trying to solve a problem that Rockstar seemingly couldn’t. And he…did. In a lengthy post that went viral late last month, t0st lays out the loading time problem and the solution he came up with.