And they think the way the game does it is very inefficient, and that it checks things they think it doesn’t need to check. So they wrote a doodad to inject their own code into the process, replacing some functions with ones they thought would be faster. At the end, their load times came down from 6:00 to 1:50 – an improvement of 70%.

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Someone took the time to try and find out why GTA Online takes such a long time to load, and discovered a relatively easy way to fix the problem in the process. Almost eight years on from its initial release, GTA 5 has gone on to sell 140 million copies and counting. However, it still takes a ridiculously long time to load, especially when …

A Grand Theft Auto Online fan that goes by the moniker t0st posted an investigation into the game’s infamously slow load times on PC, with a …

Quite often, if the loading screens take more than a few minutes, it’s faster to restart the game (force quit with Alt+F4) and then join your friends instead of going into a random online session (provided any of your friends are online that is). Dude, it should not take 20 minutes to load GTA Online. It shouldn’t take longer than 3 minutes.

Rockstar Games also declared that T0st’s findings of why the game was so slow to load are accurate, and that a fix for all PC GTA Online players is on its way. According to an update on T0st ‘s original blog post that started it all, Rockstar has also paid him $10,000 as a reward for assisting in the game’s improvement, a financial reward …

A fan of GTA Online reignited the community’s demand for faster load times with a clever meme on Reddit, sparking yet another discussion among players who think that the title’s glacial load-in pace leaves something to be desired. GTA Online is a seven year-old game at this point, and many of its features have begun to show their age, but some more than others are …

Loading times are the bane of a gamers life. Despite super fast hard drives such as NVME drives being very affordable, some game just take a long time to load, and GTA Online is definitely one of …

Anybody facing the same problem? Specs: CPU: G3258 4.8ghz RAM: 8GB GPU: R9 280x SSHD: Seagate 1tb Everything run very smoothly but during driving part the texture become slow. I try put setting from low makes no different in high. PS: Sorry for the …

How to skip GTA Online’s loading screens. The clever method was brought up by Reddit user Ryguy24452, who noted that if you want to get away from looking at …

How long does it take to load into gta online on ps5

The same dive into the load times discovered that the average wait for GTA Online to load up is a whopping six minutes. A poll revealed most people are left waiting for three to six minutes, while some are sitting around for more than a quarter of an hour while they wait for Rockstar’s servers to find them a map.

Related Questions

Does GTA Online have a loading time issue?

And, given how vocal the GTA Online community has been about the loading times issue, it really is a wonder that it has taken Rockstar Games so long to actually address it – especially as the solution actually turned out to be a relatively simple one. GTA Online is available on PS4, Xbox One, and PC.

Is Grand Theft Auto online slow on PC?

A Grand Theft Auto Online fan that goes by the moniker t0st posted an investigation into the game’s infamously slow load times on PC, with a solution that improved things by up to 70 percent.

Does GTA Online need a faster load-in pace?

A fan of GTA Online reignited the community’s demand for faster load times with a clever meme on Reddit, sparking yet another discussion among players who think that the title’s glacial load-in pace leaves something to be desired.

Will the PS5’s SSD make GTA Online load times faster?

It’s probably not as simple as relying on the PS5’s revolutionary SSD setup, but the device’s ability to process load times at a speed previously considered unthinkable in gaming might at least contribute to quicker GTA Online load times, even if some of the problem is present in multiplayer coding or other back-end decisions.